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 Forum: Terrain   Topic: Imperial City Ruins

 Post subject: Re: Imperial City Ruins
Posted: Thu Feb 22, 2018 4:54 pm 

Replies: 28
Views: 1460


Another question, where'd those resin sand bag positions come from?

 Forum: Tactical Command Updates   Topic: User waiting FYI Admin

 Post subject: Re: User waiting FYI Admin
Posted: Tue Feb 20, 2018 9:38 pm 

Replies: 265
Views: 33302


I e-mailed CS. I've been trying to get the BattleComms Mod Team the ability to approve new users, nothing yet.

 Forum: Other Wargames Miniatures   Topic: Favourite armysize and rules for 15mm warhammer 40k

Posted: Tue Feb 20, 2018 1:58 pm 

Replies: 8
Views: 131


andyskinner used CoC with 15mm Quar. I don't know if he changed much rule-wise though, although the setting is sci-fi it's very WWI era flavored. I've played GoA, it's decent enough and shares many mechanics with BA. I haven't done an exhaustive search but there's no 40k lists/stats for them. You mi...

 Forum: NetEA Adeptus Mechanicus   Topic: Knight World v2.2.3

 Post subject: Re: Knight World v2.2.3
Posted: Mon Feb 19, 2018 2:16 pm 

Replies: 61
Views: 7640


I haven't thrown them into a CC like I do with Paladins, I usually keep them in a support role and save them for turn 3/4 objective grabs. Between scout, their move and their formation size I can usually manage contesting/controlling three objectives with them.

 Forum: Tale of Epic Gamers   Topic: ToEG 2015-2017 Maashes' 30k World Eaters

Posted: Thu Feb 15, 2018 12:34 pm 

Replies: 89
Views: 10355


Have things been surviving the trip/long-term storage?

 Forum: 6mm   Topic: Kyussinchains' shiny new hobby projects log!

Posted: Tue Feb 13, 2018 7:16 pm 

Replies: 15
Views: 750


Very cool. Those Lamborghini Eldar infantry?

 Forum: Terrain   Topic: Imperial City Ruins

 Post subject: Re: Imperial City Ruins
Posted: Fri Feb 09, 2018 8:25 pm 

Replies: 28
Views: 1460


These look great. Have you thought of using styrene stripes that match the height of the bricks in the E40k ruins and cutting them up to match the brick's length? I was thinking of doing this to create the rubble piles that you used gravel for, to emulate a pile of bricks. Not sure if it would look ...

 Forum: 6mm   Topic: Watching Paint Dry 9: It's a Very Merry Muppet Paint Thread

Posted: Fri Feb 09, 2018 7:43 pm 

Replies: 10
Views: 463


I finished up the weapons and cockpits and got halfway through touching up and shading the orange on the Phoenix. Hoping to finish that next week and move on to their highlights.

Image

 Forum: NetEA Orks   Topic: Newbie ork player questions

Posted: Fri Feb 09, 2018 1:38 pm 

Replies: 8
Views: 215


Ya, I have E40k Pulsa Rokkits to convert Soopa-gun upgrades for Big Gunz, Gun Wagons and Fortresses.

 Forum: NetEA Adeptus Mechanicus   Topic: Knight World v2.2.3

 Post subject: Re: Knight World v2.2.2
Posted: Thu Feb 08, 2018 5:54 pm 

Replies: 61
Views: 7640


I just pushed the last round of playtest changes to the TP. 1BP for Knight Quake Cannons now, and Baron got Inspiring.

 Forum: NetEA Adeptus Astartes   Topic: Imperial Fists v1.4 Approved

Posted: Thu Feb 08, 2018 5:53 pm 

Replies: 3
Views: 183


I updated the TP. Let me know if we're good.

 Forum: NetEA Tyranids   Topic: Competitive Nid Lists

 Post subject: Re: Competitive Nid Lists
Posted: Tue Feb 06, 2018 12:30 pm 

Replies: 7
Views: 208


Late game, retaining activation numbers.

 Forum: NetEA Tyranids   Topic: Hive Fleet Onachus Tyranid List and 2016 Playtest Proposals

Posted: Mon Feb 05, 2018 3:39 pm 

Replies: 11
Views: 1955


Kind of, the weapons would all be 0-1x, except for the claws which would be 0-2x. And there would be a note saying "choose two weapons, they can't be the same unless their claws" or something to that effect. If that's still confusing I can type it up better when I don't need to run to a me...

 Forum: NetEA Tyranids   Topic: Competitive Nid Lists

 Post subject: Re: Competitive Nid Lists
Posted: Mon Feb 05, 2018 3:30 pm 

Replies: 7
Views: 208


I ran something like this for most of our playtests: http://traitor-legion.appspot.com/chooser.html?list=XENOS_nids_NETEA&force=Incompertus~500~11x4~10x1~12x2~9x1~500~11x4~13x1~12x2~23x4~500~11x4~13x1~12x2~24x2~22x1~500~11x4~13x1~12x2~25x2~22x1~517~16x8~519~28x6~520~80x8~524~41x4~526~29x4~500~11...

 Forum: Epic Armageddon   Topic: Revitalizing the NetEA Community - a proposition for change.

Posted: Fri Feb 02, 2018 4:31 am 

Replies: 94
Views: 2193


I've tried my best to propose constructive ways to increase player engagement with the process, but I am getting the very distinct impression that this is not appreciated. I disagree with you, I'm not unappreciative of you nor the constructiveness of your posts. Like you I'm attempting to explain w...
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