Login |  Register |  FAQ
   
Search found 36 matches
Search these results:

Author Message

 Forum: NetEA Eldar   Topic: [NetEA] Eldar Month!

 Post subject: [NetEA] Eldar Month!
Posted: Tue Aug 19, 2008 8:38 am 

Replies: 45
Views: 3085


Quote: (rpr @ 18 Aug. 2008, 12:39 ) I think 1.8 mods are in general very good. I might consider making cobra main weapon "+1 to-hit and ignore cover against WE" now that they are hit according to AT column. For the aspects, I guess I would use all of them except howling banshees. Maybe use them...

 Forum: NetEA Eldar   Topic: [NetEA] Eldar Month!

 Post subject: [NetEA] Eldar Month!
Posted: Fri Aug 15, 2008 5:08 pm 

Replies: 45
Views: 3085


Quote: (nealhunt @ 15 Aug. 2008, 16:46 ) Quote: (Chroma @ 15 Aug. 2008, 15:57 ) Quote: (Fenvarien @ 15 Aug. 2008, 15:52 ) The Scorpion suffered by far the most from changing "pulse" reducing its firepower by an estimated third. As I already proposed, "de-linking" its pulsars - like th...

 Forum: NetEA Eldar   Topic: [NetEA] Eldar Month!

 Post subject: [NetEA] Eldar Month!
Posted: Fri Aug 15, 2008 4:48 pm 

Replies: 45
Views: 3085


Quote: (semajnollissor @ 15 Aug. 2008, 16:43 )

If Warp Spiders are still a problem, then what about dropping their armour down to 5+?

They aren't really any more armoured than Dark Reapers, and those guys have 5+ armour.

Yep, that could bring them in line and would fit the fluff.

 Forum: NetEA Eldar   Topic: [NetEA] Eldar Month!

 Post subject: [NetEA] Eldar Month!
Posted: Fri Aug 15, 2008 4:44 pm 

Replies: 45
Views: 3085


Quote: (semajnollissor @ 15 Aug. 2008, 16:11 ) Quote: (Chroma @ 15 Aug. 2008, 09:57 ) Would a Scorpion with three shots instead of two be over the top? Compared to a fire prism troupe, I'd say that a scorpion with three shots is too good, but comparing it to a falcon troupe, I'd say that 3...

 Forum: NetEA Eldar   Topic: [NetEA] Eldar Month!

 Post subject: [NetEA] Eldar Month!
Posted: Fri Aug 15, 2008 4:34 pm 

Replies: 45
Views: 3085


Quote: (Chroma @ 15 Aug. 2008, 15:57 ) Quote: (Fenvarien @ 15 Aug. 2008, 15:52 ) The Scorpion suffered by far the most from changing "pulse" reducing its firepower by an estimated third. As I already proposed, "de-linking" its pulsars - like the Revenants have it - could help here. Another...

 Forum: NetEA Eldar   Topic: [NetEA] Eldar Month!

 Post subject: [NetEA] Eldar Month!
Posted: Fri Aug 15, 2008 3:59 pm 

Replies: 45
Views: 3085


Quote: (scarik @ 14 Aug. 2008, 18:40 ) Aspect Warriors. We may as well start with them since they are such a big part of the list and aren't remotely balanced to one another. Warp Spiders are still awesome, Howling Banshees are terrible. I wouldn´t underestimate the impact of loosing "scout"...

 Forum: NetEA Eldar   Topic: [NetEA] Eldar Month!

 Post subject: [NetEA] Eldar Month!
Posted: Fri Aug 15, 2008 3:52 pm 

Replies: 45
Views: 3085


Quote: (Chroma @ 14 Aug. 2008, 22:57 ) Quote: (scarik @ 14 Aug. 2008, 21:30 ) With EoVs you could use the IG SHT logic and give a hefty discount on 3. 1 for 250, 3 for 650 or even 600. I believe the actual original design goal was to make the "Three Pack" of EoVs *un*attractive, so no Ork-...

 Forum: NetEA Eldar   Topic: [NetEA] Biel-Tan/Eldar change list

Posted: Tue Jun 17, 2008 2:27 pm 

Replies: 48
Views: 2140


Once again on Howling Banshees: I think it?s a bit odd that their Exarch?s extra attack does not have the first strike ability. Sometimes it?s just waisted because the enemy unit in BtB is already killed by first striking regular banshees not leaving any more targets in CC. Very strange and sad for ...

 Forum: NetEA Eldar   Topic: [Ulthwé] Updated, v3.2

Posted: Sat Jun 14, 2008 12:32 pm 

Replies: 93
Views: 4868


(Chroma @ Jun. 13 2008,13:29)QUOTEJust to inform you all, the "Shields of Vaul" formation, with access to three Firestorms, will be removed in the next interation of the Eldar lists. Good news!   I assume the Swords of Vaul formation will stay but with the option of taking up to two Fire Storm...

 Forum: NetEA Eldar   Topic: [Ulthwé] Updated, v3.2

Posted: Thu Jun 12, 2008 8:39 pm 

Replies: 93
Views: 4868


(Tiny-Tim @ Jun. 12 2008,14:48)QUOTE (nealhunt @ Jun. 12 2008,13:44)QUOTEI'd like to put in the idea that the Shields of Vaul formation is unbalanced. ?It makes it possible to spam the board with Firestorms that are just about worth their points as ground units even before considering their rather ...

 Forum: NetEA Eldar   Topic: [Ulthwé] Updated, v3.2

Posted: Wed Jun 11, 2008 7:33 pm 

Replies: 93
Views: 4868


(Tiny-Tim @ Jun. 11 2008,16:29)QUOTEIn a standard Guardian host with additional Support Platforms. These will sit in the best cover available and then look to claim Eldar Blitz on third turn. Looks like we use pretty common tactics.   I regularly attach it to a Guardian host with two Heavy Wea...

 Forum: NetEA Eldar   Topic: [Ulthwé] Updated, v3.2

Posted: Wed Jun 11, 2008 4:11 pm 

Replies: 93
Views: 4868


(Tiny-Tim @ Jun. 11 2008,12:39)QUOTE (Fenvarien @ Jun. 11 2008,11:45)QUOTEDoes anybody use footslogging Black Guardians at all? I used to when Wraith upgrades were allowed, nothing like a fully tooled up BG formation with guard and lords leading the way out of a Stormserpents portal. Nowerdays I ha...

 Forum: NetEA Eldar   Topic: [NetEA] Biel-Tan/Eldar change list

Posted: Wed Jun 11, 2008 11:53 am 

Replies: 48
Views: 2140


(Ginger @ Jun. 02 2008,20:38)QUOTE (Fenvarien @ Jun. 02 2008,18:35)QUOTEI would never take more than one Void Spinner per formation. More activations and having multiple BP3 barrages (now with AT5!) and thus the ability to attack multiple targets is much more tempting. But I have to admit that Cobr...

 Forum: NetEA Eldar   Topic: [Ulthwé] Updated, v3.2

Posted: Wed Jun 11, 2008 11:45 am 

Replies: 93
Views: 4868


(Moscovian @ Jun. 09 2008,16:17)QUOTE (nealhunt @ Jun. 09 2008,09:15)QUOTEUlthwe is supposed to make more extensive use of warlocks and farseers, so there are more in proportion to the Guardians. ?It's definitely not useless if one of them is killed. Agreed. ?It also allows you to be more agressive...

 Forum: NetEA Eldar   Topic: [Ulthwé] Updated, v3.2

Posted: Sun Jun 08, 2008 5:32 pm 

Replies: 93
Views: 4868


Once more on Black Guardians: Can anybody tell me the reason why they include a second Farseer by default? I mean it?s pretty useless gamewise - "Farsight" and "Commander" are already there and you probably won?t make it into close combat very often. Instead the second Farseer unit will most often h...
Sort by:  
Page 2 of 3 [ Search found 36 matches ]



Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net