Login |  Register |  FAQ
   
Search found 35919 matches
Search these results:

Author Message

 Forum: Epic Armageddon   Topic: Epic:A RTT, Northern Virginia, 17.April.04

Posted: Thu Mar 06, 2003 5:24 pm 

Replies: 10
Views: 261


I tried not to cheat, you never know when the =][= is watching  :blush: ...

 Forum: Epic Armageddon   Topic: Determination of unit type

 Post subject: Determination of unit type
Posted: Thu Mar 06, 2003 5:24 pm 

Replies: 16
Views: 670


I tried not to cheat, you never know when the =][= is watching  :blush: ...

 Forum: NetEpic   Topic: Vare, Land Raiders redde!

 Post subject: Vare, Land Raiders redde!
Posted: Thu Mar 06, 2003 5:18 pm 

Replies: 33
Views: 3457


Right on, Jimbo ! ?That's same list we use for our Orks and the one I've been talking about. See, you are "old school" !!! ? ? I have Humie Mercs, Ogryn, Rhinos and L/raiders with 2 or 3 of my 30 Warbands, but for the most part I keep it very "Orky". ? And for "Bro Cap P" ... in 12 years of "Epicing...

 Forum: 6mm (and 8mm)   Topic: Removing Paint From Plastic...

Posted: Thu Mar 06, 2003 5:00 pm 

Replies: 6
Views: 1251


I think the Epicollector site had something about this on it ... ???

 Forum: Epic Armageddon   Topic: Pulsa Rokket

 Post subject: Pulsa Rokket
Posted: Thu Mar 06, 2003 4:54 pm 

Replies: 10
Views: 1729


Oh yes, SM1 was a very detailed set of rules, but still required some "fine tuning" to suit us. ?Then they dropped everything and eventually produced SM2, which we took some ideas from that, merged them with Dirtside and other games we liked. And we did the same with E40K. ?But since there were only...

 Forum: Epic Armageddon   Topic: Pulsa Rokket

 Post subject: Pulsa Rokket
Posted: Thu Mar 06, 2003 4:54 pm 

Replies: 14
Views: 954


Oh yes, SM1 was a very detailed set of rules, but still required some "fine tuning" to suit us. ?Then they dropped everything and eventually produced SM2, which we took some ideas from that, merged them with Dirtside and other games we liked. And we did the same with E40K. ?But since there were only...

 Forum: Epic Armageddon   Topic: Pulsa Rokket

 Post subject: Pulsa Rokket
Posted: Thu Mar 06, 2003 4:54 pm 

Replies: 16
Views: 1664


Oh yes, SM1 was a very detailed set of rules, but still required some "fine tuning" to suit us. ?Then they dropped everything and eventually produced SM2, which we took some ideas from that, merged them with Dirtside and other games we liked. And we did the same with E40K. ?But since there were only...

 Forum: Epic Armageddon   Topic: Eldar Scorpion Preview

 Post subject: Eldar Scorpion Preview
Posted: Thu Mar 06, 2003 4:54 pm 

Replies: 151
Views: 1895


Oh yes, SM1 was a very detailed set of rules, but still required some "fine tuning" to suit us. ?Then they dropped everything and eventually produced SM2, which we took some ideas from that, merged them with Dirtside and other games we liked. And we did the same with E40K. ?But since there were only...

 Forum: Epic Armageddon   Topic: Epic:A RTT, Northern Virginia, 17.April.04

Posted: Thu Mar 06, 2003 4:54 pm 

Replies: 10
Views: 261


Oh yes, SM1 was a very detailed set of rules, but still required some "fine tuning" to suit us. ?Then they dropped everything and eventually produced SM2, which we took some ideas from that, merged them with Dirtside and other games we liked. And we did the same with E40K. ?But since there were only...

 Forum: Epic Armageddon   Topic: Determination of unit type

 Post subject: Determination of unit type
Posted: Thu Mar 06, 2003 4:54 pm 

Replies: 16
Views: 670


Oh yes, SM1 was a very detailed set of rules, but still required some "fine tuning" to suit us. ?Then they dropped everything and eventually produced SM2, which we took some ideas from that, merged them with Dirtside and other games we liked. And we did the same with E40K. ?But since there were only...

 Forum: Epic Armageddon   Topic: Pulsa Rokket

 Post subject: Pulsa Rokket
Posted: Thu Mar 06, 2003 4:33 pm 

Replies: 10
Views: 1729


That makes sense, I think we're going to have to piece a lot of old stuff into the new rules. ?But this won't be the first time, since SM1 in '90, for me. ?We use a set of "hybrid" rules and take what we like best from all sources ... ?:blues:

 Forum: Epic Armageddon   Topic: Pulsa Rokket

 Post subject: Pulsa Rokket
Posted: Thu Mar 06, 2003 4:33 pm 

Replies: 14
Views: 954


That makes sense, I think we're going to have to piece a lot of old stuff into the new rules. ?But this won't be the first time, since SM1 in '90, for me. ?We use a set of "hybrid" rules and take what we like best from all sources ... ?:blues:

 Forum: Epic Armageddon   Topic: Pulsa Rokket

 Post subject: Pulsa Rokket
Posted: Thu Mar 06, 2003 4:33 pm 

Replies: 16
Views: 1664


That makes sense, I think we're going to have to piece a lot of old stuff into the new rules. ?But this won't be the first time, since SM1 in '90, for me. ?We use a set of "hybrid" rules and take what we like best from all sources ... ?:blues:

 Forum: Epic Armageddon   Topic: Eldar Scorpion Preview

 Post subject: Eldar Scorpion Preview
Posted: Thu Mar 06, 2003 4:33 pm 

Replies: 151
Views: 1895


That makes sense, I think we're going to have to piece a lot of old stuff into the new rules. ?But this won't be the first time, since SM1 in '90, for me. ?We use a set of "hybrid" rules and take what we like best from all sources ... ?:blues:

 Forum: Epic Armageddon   Topic: Epic:A RTT, Northern Virginia, 17.April.04

Posted: Thu Mar 06, 2003 4:33 pm 

Replies: 10
Views: 261


That makes sense, I think we're going to have to piece a lot of old stuff into the new rules. ?But this won't be the first time, since SM1 in '90, for me. ?We use a set of "hybrid" rules and take what we like best from all sources ... ?:blues:
Sort by:  
Page 2388 of 2395 [ Search found 35919 matches ]



Jump to:  

cron

Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net