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 Forum: EA Battle Reports   Topic: Imperial Fists 1.3 vs Scions of Iron

Posted: Sun Aug 23, 2015 10:41 am 

Replies: 1
Views: 419

Well I've been wanting to get my imperial fists on the table for a while, with a chance to use the options of trenches and bunkers, and my friend Phil A has been wanting to play some intro games of EA so, this is Phil A ( as imperial fists) with me as tactical advisor, playing Phil M ( scions of iro...

 Forum: Epic Armageddon   Topic: Quick question on army lists

Posted: Fri Aug 21, 2015 8:32 pm 

Replies: 13
Views: 1778

If you want an army builder that gives you a reference sheet as well here is one that brumbaer made

I like it, it has all the approved netEA lists, I don't know how to make it output a printable version though.

 Forum: Tournaments, Conventions and Meet-ups   Topic: Epic UK Campaign Weekend September 12-13 Mansfield

Posted: Mon Aug 17, 2015 3:25 pm 

Replies: 27
Views: 3473

I'll be coming with OGBM, ferals (only 3000) and loads of Ghazkull orks. I have pm'd steve,

 Forum: Tournaments, Conventions and Meet-ups   Topic: EpicUK Campaign weekend September 12/13th Mansfield

Posted: Sat Aug 15, 2015 9:18 am 

Replies: 35
Views: 3555

Only just saw this thread, very exciting I'll be coming - can bring OGBM , ferals, and a couple of themed Ghazkull armies.
Might try and persuade a couple of others to come if I can.
Where do I find details: venue, who to pay and when, timings etc?

 Forum: NetEA Adeptus Astartes   Topic: Imperial Fists V1.3 list - updated

Posted: Thu Aug 06, 2015 9:40 am 

Replies: 68
Views: 11939

Had a question about the list:
It doesn't say there is a limit on the number of upgrades, is there still a limit? (I.e. Two upgrades per formation and no duplicates)

 Forum: NetEA Orks   Topic: Need help building an Ork Ghazkhull list

Posted: Wed Jun 24, 2015 2:53 pm 

Replies: 5
Views: 1679

Really like your clan theme! One clan that doesn't seem to work game wise is your death skull clan. Even with the BF, BW and FW you still can't transport all those big guns so you'll be moving at 10cm a move!. Mekboy gunszmobs make a great cheap activation, and you can garrison them on objectives to...

 Forum: NetEA Squats   Topic: Squats: Thurgrimm Stronghold v1.5 DRAFT

Posted: Wed Feb 11, 2015 10:07 pm 

Replies: 194
Views: 29831

What wording are you being pedantic about? Isn't it common to up two formations in one WE transport? Like 4devs and 4assault in a thunder hawk. Have I been getting things very wrong or is there something else about the Hellbore that I'm missing?

 Forum: NetEA Orks   Topic: Ork klans using different activation bonuses.

Posted: Thu Jun 26, 2014 12:14 pm 

Replies: 3
Views: 881

I have a themed ork army for each klan. I was thinking that for fun games I might change some of the bonuses for the action tests to give a bit of flavour to the klans. This is what I was thinking of doing: Goffs: Standard +2 Engage, +2 Double Snakebite/Feral: Standard +2 Engage, +2 Double Bad Moons...

 Forum: NetEA Orks   Topic: Kill Kroozer Kwestion

 Post subject: Re: Kill Kroozer Kwestion
Posted: Thu Jun 26, 2014 12:03 pm 

Replies: 9
Views: 2241

I'm glad the KK is down to 150 points, and it makes the BattleKroozer fewer points too right?

There are a few lists in the 2014 compendium that for whatever reason haven't had the most uptodate lists in them.

 Forum: Epic Armageddon   Topic: Running a Epic A campaign?

Posted: Wed May 14, 2014 3:38 pm 

Replies: 17
Views: 644

I have recently unearthed my "battle for Armageddon" wargame - and am hoping to to use it for an epic A campaign. I was planning on useing the scheme the suggest in the wargame box. - Is that what you did Rastamann? Have you any tips?

 Forum: NetEA Squats   Topic: Definition of Stubborn

 Post subject: Re: Definition of Stubborn
Posted: Wed Feb 26, 2014 2:31 pm 

Replies: 6
Views: 1300

Whya does the latest army list compendium (2014) still have the old rules for stubborn in? (re-roll of 1s for rally and assault)

(and follow up question as I missed the thread) - what is wrong with the re-roll 1s rules that means it needs changing?

 Forum: Epic Armageddon   Topic: Review for the Epic Armageddon version of the Warhound

Posted: Mon Jan 27, 2014 4:32 pm 

Replies: 27
Views: 3928

I have to agree with Nitpick, - when the imperator and mega gargant fiest came out I was so apalled I stopped playing Epic, took me the best part of 15 years to get back into it. I happily buy mega gargants now - but only so I can turn them into bits to orkify buildings and proper gargants. (There, ...

 Forum: Epic Armageddon   Topic: Top 5 Units

 Post subject: Re: Top 5 Units
Posted: Tue Dec 10, 2013 11:51 am 

Replies: 29
Views: 1671

Orks - Number 1 unit - Grots! these little guys don't cause BMs when destroyed and can be used to eat up hits in FF and CC. After that - SZG and SG are both good but pricey - I always take SZGs and usually (a pair of) SGs. Landas - give some tactical options meaning the enemy can't let a formation b...

 Forum: EA Strategy, Tactics and Army Lists   Topic: Learning Orks!

 Post subject: Re: Learning Orks!
Posted: Mon Dec 09, 2013 2:16 pm 

Replies: 15
Views: 1936

Well concerning castles I use soopa-gunz. MW barrage attacks are great for killing infantry in cover (or outside of it http://www.the-waaagh.com/forums/style_emoticons/default/smilingOrk.gif ). I usually play with a sups stompa and at least one other formation with two oddboyz (warband or big gunz)...

 Forum: Epic Armageddon   Topic: Training scenario - Ork alternative armies, support needed

Posted: Mon Dec 09, 2013 1:47 pm 

Replies: 11
Views: 608

This is a really good idea! I like these orky training missions
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