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Squats: Official Painting and Modeling Thread

 Post subject: Re: Squats: Official Painting and Modeling Thread
PostPosted: Thu Oct 22, 2015 5:35 pm 
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Ok, so I decided to use epic 2nd edition as a means to organize what to paint first. So this is what I chose.

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Now I am not artistic at all and do not claim to be a good painter but I started first by painting my Squat trikes and guildmaster.

Once those were done I went on to try my luck at some gyrocopters

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Now I just have to figure out how to paint yellow better than I presently can.

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Last edited by Roadkill Zombie on Sat Oct 24, 2015 9:16 pm, edited 1 time in total.

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 Post subject: Re: Squats: Official Painting and Modeling Thread
PostPosted: Thu Oct 22, 2015 7:09 pm 
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Nicely done, FYI and this is my only painting tip as I'm not great. Dry brushing white/grey onto gyro rotors does wonders.

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Last edited by StevekCole on Fri Oct 23, 2015 4:55 pm, edited 1 time in total.

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 Post subject: Re: Squats: Official Painting and Modeling Thread
PostPosted: Thu Oct 22, 2015 7:29 pm 
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Thanks for the tip Steve. If I get some free time to paint at work today I will try to do that and see how they turn out.

This was my first completed guild Trike. I wanted the riders to be wearing camo, even though I know its useless on this color of a bike. Eh, its a fashion statement ;D

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And the completed squadron

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Of course, they still need to be properly flocked. Origionally I considered green, but I think more of an ash wastes look might be better. If I stay away from green then hopefully they won't look like "christmas squats".

So this is the guildmaster that accompanies the guild trikes.

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Last edited by Roadkill Zombie on Sat Oct 24, 2015 9:24 pm, edited 2 times in total.

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 Post subject: Re: Squats: Official Painting and Modeling Thread
PostPosted: Sat Oct 24, 2015 7:43 pm 
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So I got a little bit more done on my Iron eagles and decided to put most of my Squats out on display. Looks like I've got a lot of work to do :P


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Image

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 Post subject: Re: Squats: Official Painting and Modeling Thread
PostPosted: Sat Oct 24, 2015 10:44 pm 
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Nice Painting there! Is that 6 Overlords I see there? Madness!


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 Post subject: Re: Squats: Official Painting and Modeling Thread
PostPosted: Sun Oct 25, 2015 12:47 am 
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Thanks ;D .lol..yep, think thats enough firepower for the first turn? :spin

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 Post subject: Re: Squats: Official Painting and Modeling Thread
PostPosted: Sun Oct 25, 2015 2:03 am 
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Great collection of Squats.
Looking forward to seeing them painted up.


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 Post subject: Re: Squats: Official Painting and Modeling Thread
PostPosted: Sun Oct 25, 2015 7:58 am 
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Roadkill Zombie wrote:
Thanks ;D .lol..yep, think thats enough firepower for the first turn? :spin

Nah he's only got 2 Golaiths ;-)

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 Post subject: Re: Squats: Official Painting and Modeling Thread
PostPosted: Sun Oct 25, 2015 8:05 am 
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nice collection! 3 colossus as well , but I agree, needs more goliaths :sos

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 Post subject: Re: Squats: Official Painting and Modeling Thread
PostPosted: Sun Oct 25, 2015 8:19 am 
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Look closer guys, there are actually three goliaths there. One is just black and playing hide and seek! >:D

Proof!.....I moved them up front and took another pic ;D


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 Post subject: Re: Squats: Official Painting and Modeling Thread
PostPosted: Sun Oct 25, 2015 12:44 pm 
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 Post subject: Re: Squats: Official Painting and Modeling Thread
PostPosted: Sun Oct 25, 2015 12:48 pm 
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Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."
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 Post subject: Re: Squats: Official Painting and Modeling Thread
PostPosted: Sun Oct 25, 2015 3:42 pm 
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Very nice!

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 Post subject: Re: Squats: Official Painting and Modeling Thread
PostPosted: Sun Oct 25, 2015 4:34 pm 
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Those look great Legion 4. The flying saucer idea was brilliant!

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 Post subject: Re: Squats: Official Painting and Modeling Thread
PostPosted: Sun Oct 25, 2015 6:30 pm 
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That's sauceom! Sorry.

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