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Squats in Minigeddon

 Post subject: Squats in Minigeddon
PostPosted: Wed Jul 26, 2017 11:01 pm 
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Hey folks,

I´m in the process of teaching a newbie th E:A rules and he is a Squat fanboy.
We do Minigeddon on a weekly basis at the moment, and the Squats don´t really cut the cheese.
Do you have some suggestions for a nice Minigeddon list ?

Thanks!

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 Post subject: Re: Squats in Minigeddon
PostPosted: Thu Jul 27, 2017 10:34 am 
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The 1.6.1 list allows only 2 support formations which restricts things a bit for minigeddon. I think an Overlord would be very good and the biker squad for cheaper access to a supreme commander. You need at least one brotherhood and so those 3 formations come to 725. You' could then only get another brotherhood because of the list restriction and maybe a mole mortar upgrade for them? Doesn't sound a bad list to me.

A landtrain, overlord, brotherhood and bikes/gyros could be very good

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 Post subject: Re: Squats in Minigeddon
PostPosted: Thu Jul 27, 2017 11:50 am 
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Yeah, the current Netea list seems a little less complete for minigeddon than its predecessor which had some great minigeddon options. From the current netea list, I'd suggest something like:

Warriors/bezerkers + rhinos + warlord - 250
Iron Eagles - 200
Bikes - 225
Land train + 2 bezerker cars 325

Gives a decent balance of infantry, AVs, and a war engine BTS. Remember, spotter is not permitted in minigeddon. You could always sub the gyros + warlord for an overlord depending on which models your friend has/wants to use. As Ffoley says, you could also sub the warlord for a supreme commander on the bikes.

Alternatively, use the epic UK list (which is slightly easier for beginners as less special rules) and run something like

Bezerkers 200
Thudd Guns/mole mortars 200
Gyros 250
Leviathan 350

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 Post subject: Re: Squats in Minigeddon
PostPosted: Thu Jul 27, 2017 11:39 pm 
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Great, many thanks!
I´ll tell him of your propositions.
Seems like I have to go to my stash in the basement and borrow him some of my stuff.
At the moment, he has only infantry and some Termites.
In our next game, he plans to use Rhinos to get some mobility for his Brotherhoods.

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 Post subject: Re: Squats in Minigeddon
PostPosted: Thu Aug 24, 2017 1:50 pm 
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I've always done well with Squats in Minigeddon, mainly as the light arty (thudd guns and Mole Mortars) are pretty great at that points level.


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