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Tau Vior'la v2.0

 Post subject: Re: Tau Vior'la v2.0
PostPosted: Sat Apr 06, 2019 4:03 pm 
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One way to think of the skyray inclusion is that the list has access to devilfish too, which is basically a very similar chassis. So while the skyray may stick out in a straight leg firewarrior formation, it blends in nicely with a mechanized one.

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 Post subject: Re: Tau Vior'la v2.0
PostPosted: Sat Apr 06, 2019 6:24 pm 
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Just saying the same argument can be made for the inclusion of hammerheads in the Fírewarrior formation. 8)


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 Post subject: Re: Tau Vior'la v2.0
PostPosted: Fri Apr 12, 2019 5:19 pm 
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It's good to hear what others are thinking!

I definitely agree that designing tournament lists for NetEA lends itself to a certain type of list design and building that isn't what everyone is looking for.

That's a large part of the reason I want to build a "Sandbox Sept" list and include all of the Tau units and stats. It would allow more casual players and organized full access to using all Tau units, and provide a place to test stat lines for new units, like hazard suits, vespids, or Tau tidewall.

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 Post subject: Re: Tau Vior'la v2.0
PostPosted: Thu Apr 18, 2019 11:52 pm 
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Question regarding the FW Shas’O, are Vior’la doing things differently then other septs?
Because as far as I know , a FW after 4 years of service may take a trail of fire and advance from the standard fire warrior rank of “Shas’la” to a veteran “Shas’Ui” at this point they are given a Battlesuit.
After another 4 years they my attempt to advance through yet a harder test to get the next rank, “Shas’Vre”
Same thing 4 years (maybe even piloting a Broadside this time) new test, lucky few reach “Shas’El” and once
More to “Shas’O”. Now the point of all this , is that once you advance from the standard FW rank, you move into
a Battlesuit , and a commander “Shas’O” would always be found in a Crisis Suit. So , having the Shas’O as an upgrade for the Firewarriors I suppose is fine , however does it become I Crisis Unit then? Leading the FW.
Unless that is stated , It would just replace a regular FW, and the list does have him at better Armourvalue, but , at least in my opinion, Having a non Battlesuited Shas’O kind of goes against how Tau does things. I saw in version 2.0 FW had crisis as a possible upgrade. If indeed a Shas’O in a FW squad would (as he should) be put on a crisis unit, adding more through upgrades would make good sense.

Now , I would like to add, no disrespect here or anything,
you are likely aware of Tau lore and it’s military structure

To be fair , I’ve recently gone back into the mini universe , and have chosen Tau as my first project (so I’m an Old noob) , and have been reading up on them a bit. Maybe Vior’la does things differently? or just has to in order to make the list flavorful and unique.I Just felt compelled to wonder about it out loud.


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 Post subject: Re: Tau Vior'la v2.0
PostPosted: Sun Apr 21, 2019 12:03 am 
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Hey Cyguns,

You hit the nail on the head. It's done to add some diversity and flavor to the list and contrast it to Third Sphere.

One of the goals for list design is the balance between fluff and competitive play for the tournament lists. So there may be things that don't line up 100% with 40k fluff/codices/novels/etc. It's done to keep lists different and fun to play both with and against.

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 Post subject: Re: Tau Vior'la v2.0
PostPosted: Sun Apr 21, 2019 9:46 pm 
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Thats fine then, as someone put it earlier, Play before fluff.

I wonder though if it could be cool and viable to have the Shas'O become a Crisis unit, even though he would remain in the FW formation? So it would read something like, the Shas'o upgrade replaces one FW unit with an CrisisBattlesuit Shas'o Unit, ?? To Odd?? would it fack up the balance maybe?

I was at least toying with this idea as I was doing the dishes while listening to a Lore Video on Battlesuits, and they where talking about these different command suit models, That got me thinking.

IF the Vior'la list ( a suit heavy list) has the Shas'o be in a FW unit as added flavor and to contrast the'3d'Exp Tau list.
IF he then is allowed to turn into a Crisis suit, a lone Battlesuit in his FW formation, to add to that Uniqueness , Might he then be allowed to choose a special command model suit?? XD.
In the video they talked about a few different types, some made for Urban battle
others with enhanced Mobility at the cost of firepower, or extra protection and so on.
One they mentioned was even equipped with Markerlights for example.

Wouldn't that be cool? and further enhance the Battlesuit speciality of the Vior'la?
if you upgrade to a Shas'O , He becomes a Crisis Command suit, and you get to choose from 2-3 Battlesuit models with slightly different stats, maybe , Markerlights on one (not that I'm sure you'd wanna front up your commander to mark targets XD but I'm just toying ideas here), Tau deflector, reinforced armor or in some way slightly improved
toughness on one battlesuit model etc.

I think it would be cool, BUT cool is one thing, smooth and functional another, maybe it would get a bit messy?

Anyway!!, I intend to try this list out after I've completed my Third expantion army, and I will, when taking the Shas'o, have the model be a Crisis model even if it's only for the looks XD thats just the kind of nerd I am.

Looking forward to V.2.2 great work you and your crew are doin here!!


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 Post subject: Re: Tau Vior'la v2.0
PostPosted: Wed Apr 24, 2019 7:39 pm 
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Hey Cyguns,

The idea of upgrading the SC to a crisis suit was actually one that I toyed around with early on for the exact reasons you listed - really cool from a fluff perspective and helping to toughen up the model. The issue that was raised, and I apologize but I don't remember who it was - I think its earlier in this thread, was the lack of synergy the suit has with Devilfish that's often transporting the rest of the FWs. The suits 10cm slower movement becomes a "SC tax" on the rest of the formation so I went with slightly buffed stats for a FW who can still mount in a Devilfish to avoid the adverse effects.

I like the ideas for different types of suits. As you've probably noticed, we included a Vior'la crisis suit to reflect a more close range load out compared to the 3rd Sphere list. The 3rd sphere has a command suit, in so much that it gains the extra shot from the experimental weapon. Adding different types of SC suits to choose from is probably a bit too granular for the epic scale, but it's an idea we can toy around with if that's something the community feels we're missing.

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 Post subject: Re: Tau Vior'la v2.0
PostPosted: Thu Apr 25, 2019 11:43 am 
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Aaah that’s a good point I suppose. Though you could hand him an “experimental Tau Jetpack” instead of extra firepower , or take away the MW replace with an AP instead and give him 5 or 10cm extra base movement speed. A more mobile command suit in other words. But I shall push the fluffiness no further. All in all , I’m just eager to actually test the list out as is, for myself.

Keep up the gunslinging!


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