Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 5 posts ] 

Necron updates

 Post subject: Necron updates
PostPosted: Tue Mar 27, 2018 1:20 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 8228
Location: Worcester, MA
atension put the following changes up to the ERC.

- Broken portals giving a BM to formations using them.
- Points drop for the Harvester engines: 600 points.
- Living Metal = 4+ inv. But getting to make the inv save against each point of TK damage rather than just reducing it to 1.
- Points drop for Monolith Phalanx and Maniple formations by 25pts.
- Points drop for Eques Maniples 50 points.
- Leader added to Pylon

We approved all except:

- Broken portals giving a BM to formations using them. (2-2 split)
- Points drop for Monolith Phalanx and Maniple formations by 25pts. (0-4)
- Leader added to Pylon (0-4)

The Necron list has been update in the TP:

http://www.tp.net-armageddon.org/
http://www.tp.net-armageddon.org/army-lists/necron.html
http://www.tp.net-armageddon.org/pdfs/netea-necron.pdf

_________________
Dave

Blog

NetEA Tournament Pack Website

Tyranids 2016-12-02 | Knight World 2017-01-03 | Raven Guard 2.0


Top
 Profile Send private message  
 
 Post subject: Re: Necron updates
PostPosted: Tue Mar 27, 2018 2:49 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Feb 11, 2012 8:24 pm
Posts: 8411
Location: Manalapan, FL
Was broken portals a "needs more testing" or just a flat out NO because portal shenanigans like Break and Double forward are what make oldCrons absolutely terrible to play against.

_________________
The Artist Formerly Known As Marine Army Champion

-I HAVE NO POINT
-Penal Legion-Fan list
-Help me make Whitescars not suck!


Top
 Profile Send private message  
 
 Post subject: Re: Necron updates
PostPosted: Tue Mar 27, 2018 3:32 pm 
Hybrid
Hybrid
User avatar

Joined: Sat Feb 17, 2007 11:25 pm
Posts: 8228
Location: Worcester, MA
I think any no falls into "needs more testing". Changes need to be justified, if no playtests are given then we're going to fall back to our own experiences with the list.

For me, I voted no to the BM for broken portals because I'm perfectly fine with their power level and being able to engage out of broken portals. Necrons aren't crushing opponents in our games, so why the need?

Conversely, Harvestors don't see a lot of use so the reduction made sense. The Living Metal change simplified the mechanic. And while I was in favor of the 25 point drop for Destroyers I got out voted. Either way on that, I think 350 seemed like a lot as they die quick given the amount of fire they can pump out if you let them.

_________________
Dave

Blog

NetEA Tournament Pack Website

Tyranids 2016-12-02 | Knight World 2017-01-03 | Raven Guard 2.0


Top
 Profile Send private message  
 
 Post subject: Re: Necron updates
PostPosted: Tue Mar 27, 2018 5:57 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sat Feb 11, 2012 8:24 pm
Posts: 8411
Location: Manalapan, FL
It's not about power level whatsoever. Actually crons are a little on the weak side IMHO once you figure out their shtick. They're just terribly unfun to play against. So much so I ended up with 2 necron armies handed to me when I left Microsoft and moved to FL because the MS Play Team was so sick of them they didn't care to even own them (terrible abuse of paint and glue and pure fodder to go into the dip when/if I finally get to them but still). Atension's work on newCrons has really gone a long way to fixing that I feel. This is NOT an uncommon sentiment here nor elsewhere such as on FB epic groups. NetEA isn't just about balance but also making sure the game is fun for both parties, no? I do feel that the reworked LM rule is going a huge step forward on that though so grain of salt and all that.

actual footage from MS when monoliths would purposely break to advance up the table=>
Image ;)

Totally appreciate the time you took to respond though. :)

_________________
The Artist Formerly Known As Marine Army Champion

-I HAVE NO POINT
-Penal Legion-Fan list
-Help me make Whitescars not suck!


Top
 Profile Send private message  
 
 Post subject: Re: Necron updates
PostPosted: Thu Mar 29, 2018 1:35 am 
Hybrid
Hybrid
User avatar

Joined: Fri Jun 01, 2012 11:00 pm
Posts: 831
Location: Toronto
Glad that we got LM addressed. Seems to be one of the more contriversial topics. Hoping to get a bunch more play testing in.

_________________
Necron AC (click to see current Necron list threads)
Toronto Wargaming Group


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net