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[Developmental] Traitor Titan Legions (TTL) 1.8

 Post subject: Re: [Developmental] Traitor Titan Legions (TTL) 1.5
PostPosted: Tue Mar 28, 2017 12:37 pm 
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Thought a round more on this one, and think there is an opening for a Arm & Carapace Support weapon that builds on the battlecannons that most Traitor Battle titans have. They're right now are a bit of a strange extra that's not really good for anything but putting blastmarkers on stuff.

The "Retlaxi Cyclone" doesn't have the most impressive firepower in the world, but has a nice synergy with the built-in Battlecannons, as well as Tzeentch, Slaanesh and Undivided weaponry. It also has a pretty good range for being TTL.

I also reconsidered making the Hellstrike Cannon "Arm only". It's kind of weak tbh. If someone wants to have three of these, or two and an Incinerator, it's not really a problem.


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Development is ongoing, and is found @ viewtopic.php?f=82&t=32062
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 Post subject: Re: [Developmental] Traitor Titan Legions (TTL) 1.5
PostPosted: Wed Mar 29, 2017 2:17 am 
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I like the Cyclone and agree that the Hellstrike is a bit meh.

And that addition brings the # of options up to basically 1 or 2 less than the Loyalist titans (discounting the Landing Pad and Assault Pod) or Gargant Mob have. I would say add a Gatling or Laser Blaster equivalent (5-6 shots at 45cm) and call it a day. I think the list needs a high volume mid-range weapon.


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 Post subject: Re: [Developmental] Traitor Titan Legions (TTL) 1.6
PostPosted: Thu Mar 30, 2017 8:13 pm 
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Post updated to v1.6

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 Post subject: Re: [Developmental] Traitor Titan Legions (TTL) 1.6
PostPosted: Fri Mar 31, 2017 12:32 am 
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Mrdiealot wrote:
Post updated to v1.6


I'm getting pretty garbled text when I open it.

I like the discounts for multiple models in units, but I don't think they will be used often.


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 Post subject: Re: [Developmental] Traitor Titan Legions (TTL) 1.6
PostPosted: Fri Mar 31, 2017 12:45 am 
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Looks perfectly fine when I download them. Might be a problem at your end?

Having one more Daemonic Assault Engine or Defiler can make the unit a lot more resilient against becoming broken. But there's always a trade-off of course.

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 Post subject: Re: [Developmental] Traitor Titan Legions (TTL) 1.6
PostPosted: Mon Jul 10, 2017 10:27 pm 
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When a titan weapon is listed as "Arm & Carapace", does it fill up both an arm and carapace slot or does the "Arm & Carapace" means it takes an arm OR a carapace slot?


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 Post subject: Re: [Developmental] Traitor Titan Legions (TTL) 1.6
PostPosted: Tue Jul 11, 2017 4:26 pm 
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Kragh wrote:
When a titan weapon is listed as "Arm & Carapace", does it fill up both an arm and carapace slot or does the "Arm & Carapace" means it takes an arm OR a carapace slot?


It means that it takes up an Arm and/or Carapace slot! As written, I can agree there's potential for confusion.

Am pretty close to releasing version 1.7, so I'll try to clarify that until then.

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 Post subject: Re: [Developmental] Traitor Titan Legions (TTL) 1.7
PostPosted: Tue Jul 11, 2017 11:21 pm 
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Post updated to 1.7

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Development is ongoing, and is found @ viewtopic.php?f=82&t=32062


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 Post subject: Re: [Developmental] Traitor Titan Legions (TTL) 1.7
PostPosted: Fri Aug 04, 2017 7:03 pm 
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Post updated to 1.8

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