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Massed Stompas

 Post subject: Massed Stompas
PostPosted: Wed Jul 15, 2009 6:57 pm 
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OGBM lists have are meant to have trouble controlling ground.

there is an option for a 9 stompa(+extra bits) formation that seems like it might help out a bit there.

The problem is when i run the game in my head, the stompas barely move, get shredded and break oh so quickly.

Is this a relistic idea? or is my theory hammer correct?

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 Post subject: Massed Stompas
PostPosted: Wed Jul 15, 2009 7:12 pm 
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Quote: (madd0ct0r @ 15 Jul. 2009, 18:57 )

The problem is when i run the game in my head, the stompas barely move, get shredded and break oh so quickly.

The Stompas should always be doubling and always end up in cover... don't be afraid to take walker tests with them; the -1 to be hit makes a big difference against, usually low, AT attack values.

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 Post subject: Massed Stompas
PostPosted: Wed Jul 15, 2009 7:12 pm 
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No idea about the orkimedies list, but stompa mobs are fun in the core list. I know the reason to get them is normally the supa stompa. But you can have fun with a small horde garrisoned without the WE forward. Maybe with a few more walkers to the rear to take supressions and the like.

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 Post subject: Massed Stompas
PostPosted: Thu Jul 16, 2009 12:26 pm 
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My regular opponent sometimes takes a mob of 9 stompas, and they are hugely effective. Hard to kill, get bonuses for rallying (until they have less then 5 left) and they threaten everything in a fairly large patch of the board until you deal with them. That's part of why they work well for him - I have to concentrate fire on them in disproportionate amount to their points.


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 Post subject: Massed Stompas
PostPosted: Thu Jul 16, 2009 1:44 pm 
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Thnak you all. My modelling fingers are now itching...


@chroma - Walker gives a bonus save? huh. missed that. Is it in the orgional rulebook?

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 Post subject: Massed Stompas
PostPosted: Thu Jul 16, 2009 2:03 pm 
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Its more walker lets you get into cover which means the enemy has to make a shot at -1 to hit you.

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 Post subject: Massed Stompas
PostPosted: Thu Jul 16, 2009 3:07 pm 
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Quote: (madd0ct0r @ 16 Jul. 2009, 13:44 )

@chroma - Walker gives a bonus save? huh. missed that. Is it in the orgional rulebook?

Walker means you get to re-roll failed dangerous terrain tests, so your Stompas can quite easily stomp through woods and ruins to get the -1 to hit for being in cover.

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 Post subject: Massed Stompas
PostPosted: Thu Jul 16, 2009 5:48 pm 
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ohhhhhh.


clearly I'd better make some terrain too then. :vo

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